Cottobun is my character in the family genre short that I'm creating. The sequence I will be doing is inspired by the sic-fi/action film "The Matrix" bullet dodge scene. The matrix scenes key point is the slowed down motion of the character and the environment around him. I'll be utilising that for my animation.
My character Cottonbun is a bunny who loves taking long walks through flower fields. One day he is confronted by a bigger rabbit called Rufus. Rufus has always disliked Cottonbun and is determined to get rid of him. He does this by trying to fire a cannon at Cottonbun but his fuel for the cannon happens to be Cottonbuns favourite food;carrots.
For the sequence I had an idea that the scene starts off with Cottonbun going for a stroll like he usually would. It suddenly changes to an establishing shot of Rufus' silhouette and Cottonbun as he finds himself standing in Rufus' menacing shadow.
I haven't thought how to proceed from here as I'm still working out a few other details with Rufus and Cottonbun.
For Rufus I've been thinking about the "cannon" he's going to use to fire the carrots. I was suggested by my classmate Lauren to take a look at Sam and Max for helpful reference. In the first picture I quite like the look of the bazooka launcher.
For colour concepts I like the look of Pororo and might do something similar when I come to rendering my character. I feel soft pastel colours would work well for Cottonbun.
Awesome idea! Will look great when finished.
ReplyDeleteWhen you have the carrot shot at your character will it be one large projectile or several smaller ones?
I think it'd look really good if you had a dozen carrots shot at Cottobun & have him leaping around trying to catch them all in his mouth.
Or if you wanted to stick closer to the Matrix scene have a giant carrot sail over Cottobun, inches from their face & then have them take a bite out of it/ lick the length of it.