13/9/16
Trans-disciplinary Animation Project
I'm still partially confused about the project but I think I 'm understanding it better.
Since I haven't been updating about this project at all I'm going to go through my research process and my thought process along the way.
The secondary discipline I've chosen to integrate into the animation process is fashion, more specifically Seasonal Design.
I wanted to look into the way a designer looks at shape and colour when designs focus on a season.
The fashion Seasons are Spring/Summer, Resort, Pre-fall and Fall/Winter.
In a design process for a Fashion Designer the first thing that is done is a Fashion Forecast.
The images here was grabbed from https://fuel4fashion.wordpress.com/2013/10/11/the-fashion-design-process/ to show what a part of the design process would look like.
(This is what the research stage in animation would be.)
Image from http://goo.gl/CQFZNJ
Then they begin making mood boards and conceptualising ideas. It then leads to making mock ups of the garment; which is where 2D ideas are being transformed into 3D soon to be wearable pieces. A lot of adjusting is done at this stage until the designer is satisfied they begin selecting fabrics and trims then goes into production.
A designers colour palette selected in sync with the fashion forecast.
It is then matched to the closest Pantone colours (which is a system for matching colours).
Image from http://goo.gl/NV77Ox
When the garment has been pieced together its final details added it can be sent off to a show and or store.
Prior I was still researching to make sure I understood the discipline better.
There was lots of reading articles about a designers process and how they try to predict new trends.
I guess at this stage I'm wondering about how I would integrate Seasonal Design into the Animation Process.
References:
https://www.businessoffashion.com/articles/intelligence/secret-journey-fashion-piece-part-1-creativity-design
https://fuel4fashion.wordpress.com/2013/10/11/the-fashion-design-process/
http://www.rochelehirsch.com/coloredgesuzannestheory.htm
https://www.brainpickings.org/2012/08/17/goethe-theory-of-colours/
http://www.factmonster.com/ipka/A0767755.html
http://www.vam.ac.uk/content/articles/t/fashion-design-process/
https://www.theguardian.com/fashion/2013/jan/01/fashion-global-market-seasonal-collections
14/9/16
Trans-disciplinary Animation Project
After more thought and research I decided to integrate seasonal design with layering and possibly looping. It's related to the common factor that as the seasons cycle through the year you find that the amount of layers of clothing worn changes too. For instance in winter lots of layers are worn to keep warm and as it changes to spring them summer less and less layers are worn but then autumn follows so the layers start coming back until it loops back to winter.
I felt that this could be integrated with animation loops and layering.
I'm not sure if this is what its meant to integrate into animation but I will run this by the lecturer just to make sure I'm on track.
Another Idea was if I looked at different animation styles that evoked a seasonal feeling and 'stitched' them together into an animation.
This is hard because I'm worried I'll end up animating about my chosen discipline instead of integrating an aspect of it into the animation.
The images here was grabbed from https://fuel4fashion.wordpress.com/2013/10/11/the-fashion-design-process/ to show what a part of the design process would look like.
(This is what the research stage in animation would be.)
Image from http://goo.gl/CQFZNJ
Then they begin making mood boards and conceptualising ideas. It then leads to making mock ups of the garment; which is where 2D ideas are being transformed into 3D soon to be wearable pieces. A lot of adjusting is done at this stage until the designer is satisfied they begin selecting fabrics and trims then goes into production.
A designers colour palette selected in sync with the fashion forecast.
It is then matched to the closest Pantone colours (which is a system for matching colours).
Image from http://goo.gl/NV77Ox
When the garment has been pieced together its final details added it can be sent off to a show and or store.
Prior I was still researching to make sure I understood the discipline better.
There was lots of reading articles about a designers process and how they try to predict new trends.
I guess at this stage I'm wondering about how I would integrate Seasonal Design into the Animation Process.
References:
https://www.businessoffashion.com/articles/intelligence/secret-journey-fashion-piece-part-1-creativity-design
https://fuel4fashion.wordpress.com/2013/10/11/the-fashion-design-process/
http://www.teonline.com/knowledge-centre/textile-designing.html
http://www.colormepretty.co/categories-2/4-season-color-analysis/
http://www.colormepretty.co/my-blog/http://www.rochelehirsch.com/coloredgesuzannestheory.htm
https://www.brainpickings.org/2012/08/17/goethe-theory-of-colours/
http://www.factmonster.com/ipka/A0767755.html
http://www.vam.ac.uk/content/articles/t/fashion-design-process/
https://www.theguardian.com/fashion/2013/jan/01/fashion-global-market-seasonal-collections
14/9/16
Trans-disciplinary Animation Project
After more thought and research I decided to integrate seasonal design with layering and possibly looping. It's related to the common factor that as the seasons cycle through the year you find that the amount of layers of clothing worn changes too. For instance in winter lots of layers are worn to keep warm and as it changes to spring them summer less and less layers are worn but then autumn follows so the layers start coming back until it loops back to winter.
I felt that this could be integrated with animation loops and layering.
I'm not sure if this is what its meant to integrate into animation but I will run this by the lecturer just to make sure I'm on track.
Another Idea was if I looked at different animation styles that evoked a seasonal feeling and 'stitched' them together into an animation.
This is hard because I'm worried I'll end up animating about my chosen discipline instead of integrating an aspect of it into the animation.
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