29/2/2016
Monday
After pitching our ideas to the group, it was decided via, systematical voting. The script we went with was Mikayla's idea; 'Butter Up'
The Animation would be a hybrid of 2D and 3D. The animation would be 3D modeled and animated with a 2D facial expressions.
Major Roles:
Me - Producer
Mikayla - Director
Jerwin - Head of 3D
It was a group decision that everyone would end up helping each other to get what is done, but Sound and 2D would be primarily Jonathan' s area. Michelle. C would be assistant 3D animator and Zack would be assistant 2D animator. We tried to separate the roles so as to fit with others strong points.
We filled out a production schedule and have yet to run it by lecturers/supervisors.
3/3/2016
Thursday
Butteam Feedback
Butter Puns worked stronger and made sense whereas if the butter was making puns about everything it became confusing as to what was happening.
The pun "you can't churn me down" was a strong pun that worked well and was well liked.
Keeping it within the 30-40 second length is going to be a challenge and will require a bit of trimming in the script. Some scenes may need removing/shortening.
The design of the butter is crucial and will need a lot of thought in terms of design and how it would move since it is an anthropomorphic character. Looking at 'Howl's Moving Castle's Calcifer would give good inspiration/reference to the butter character.
It was suggested that we get butter and 'play' with it to research the properties of butter, so how it 'acts', it's texture, basically figuring out its aesthetic.
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