Wednesday 29 July 2015

Concept Development

30/7/15

Prop

My props a carrot.




The Carrot. 
It has many purposes such as being projectiles or, a more commonly known purpose, to feed hungry people and bunnies.




Sunday 26 July 2015

Character Model Sheet

26/7/15

Character Turnaround





The images on the left are screenshots of my characters turnaround. Basically thats what he'll look like from a front, side, back and 3/4 view.  

He's 4 heads high and has an overall round shape to his body.

The turnaround image isn't complete because I forgot to draw the eyes in but I think he's looking good in terms of the proportions and shape.






Character Pose and Expression

























^ Trying out the flexibility of the character.                         ^ Possible emotions he could express.

Character Colour



I tried out simple combinations of colours to see how he would suit them.

The dark brown seems too intense and dark for Cottonbun and I don't feel it working well with his happy-go-lucky personality.

The light brown feels ordinary and average but simple which I think could work with how Cottonbun thinks and acts.

The pink and purple I like quite a bit because for the purple it stands out and catches your eye. But then you've got that light baby pink which brings out the softness and sensitivity of the character.





Friday 24 July 2015

Concept Development

25/7/15

Cottobun is my character in the family genre short that I'm creating. The sequence I will be doing is inspired by the sic-fi/action film "The Matrix" bullet dodge scene. The matrix scenes key point is the slowed down motion of the character and the environment around him. I'll be utilising that for my animation.

My character Cottonbun is a bunny who loves taking long walks through flower fields. One day he is confronted by a bigger rabbit called Rufus. Rufus has always disliked Cottonbun and is determined to get rid of him. He does this by trying to fire a cannon at Cottonbun but his fuel for the cannon happens to be Cottonbuns favourite food;carrots.





















For the sequence I had an idea that the scene starts off with Cottonbun going for a stroll like he usually would. It suddenly changes to an establishing shot of Rufus' silhouette and Cottonbun as he finds himself standing in Rufus' menacing shadow. 
I haven't thought how to proceed from here as I'm still working out a few other details with Rufus and Cottonbun.

For Rufus I've been thinking about the "cannon" he's going to use to fire the carrots. I was suggested by my classmate Lauren to take a look at Sam and Max for helpful reference. In the first picture I quite like the look of the bazooka launcher.


For colour concepts I like the look of Pororo and might do something similar when I come to rendering my character. I feel soft pastel colours would work well for Cottonbun.


Tuesday 21 July 2015

Concept Development

21/7/15

The iconic film sequence I've decided to use is the Matrix bullet time sequence.
For my character research I've been looking at animal characters and watching parts of their animated series to get an idea of how I wanted to draw my own character.

The animal I decided to make my character is a bunny. My research included looking at Pocoyo, Pororo and Hello Kitty. I liked the style of all the animations and how cute and simple the aesthetics are.


I've done a few sketches of what I'm thinking my character will look like. Playing with the feet and face shape. Whether to give him big rabbit feet or small stubby legs and trying to figure out how the face should look. Rabbits tend to have quite cute chubby cheeks which add to their cuteness.