Sunday 30 August 2015

UV texturing

31/8/15
UV-ing Cottonbun
Getting him ready for texturing.








UV's are essential for telling how the image texture will get mapped when applied to the surface mesh. 










Tuesday 11 August 2015

Character Modelling

12/8/15
Character Modelling








My kinda mostly completed prop. I probably will go back to fix some of the indents on the carrot but right now it's looking good.












Cottonbun's construction is underway! Yay! I've managed to get the arm attached and I am currently working on his ear.

Maya is still a bit overwhelming at times though but I can't let the program  control me haha.

Tomorrow, I'll hopefully managed to successfully attach the ear and then start work on his leg.


:)

Sunday 9 August 2015

Modelling

10/8/15
Model

Using clay I constructed a physical 3D model of Cottonbun. I don't have pictures of the after result but after modeling the clay I drew out what the wire frame around him would look like.





















I have a better sense of what I will be doing in Maya after modeling my character. Its a good way to help you figure out how you could approach the construction. My character is quite a simply constructed character anyway.

Prop

5/8/15
Progress : Prop


Using Maya to construct my prop, the carrot.

Ok so totally forgot to post this, my bad. Here it is anyway!

I have never used Maya before this so what I've constructed is super simple and basic in shape. I'm personally quite happy with what I've got but feedback is always welcomed so I can further improve myself.











Coloured version.
The typical orange carrot with green leaves.


No textures on it currently.
















My attempt at creating a turntable animation for my prop. Took a while but I think I understand how to do it now :)



Monday 3 August 2015

Storyboards

4/8/15
Storyboard

Read from right to left, as if it were a Japanese manga 


From the bracket at panel 15-19 I don't plan to add because I'm worried I won't have enough time, but if I do manage to have some extra time I will consider ending it with a rain of carrots. 


For now though I will have it end with a sad Cottonbun just to pull on your heartstrings a bit. 




Sunday 2 August 2015

Enivironment

2/8/15

Background research
Visual research behind my environment concept.


I chose to do a grassy plain for the background because Cottonbun often enjoys taking walks through meadows or flower gardens.




The background is going to be tile-able to create the illusion of an endless loop. I'm thinking of drawing the clouds separate to the background. This is so the clouds can move at an alternate pace and it wont look too flat.


Above is just some colour sketches I did from the reference pictures. I then tried to map out how the background would work. I figured it would be easier to storyboard when I got an idea of the flow of the background ;)